class AFS12WPickup extends AA12WPickup;

function bool CheckCanCarry(KFHumanPawn Hm)
{
	local KFPlayerReplicationInfo KFPRI;
	KFPRI = KFPlayerReplicationInfo(Hm.PlayerReplicationInfo);
	if (KFPRI != none)
	{
		if (KFPRI.ClientVeteranSkill == Class'SRVetSupportSpec' && 
			KFPRI.ClientVeteranSkillLevel > 10)
		return Super.CheckCanCarry(Hm);
	}
	return false;
}

defaultproperties
{
     Description="A deadly weapon."
     ItemName="AFS12 profession"
     ItemShortName="AFS12 profession"
     InventoryType=Class'PerksSimHostOrg.AFS12W'
     PickupMessage="You picked up the AFS12."
     Skins(0)=Texture'SimHostOrgTex.AFS12.AFS12_3rd'
}
